Disney Dreamlight Valley: Patch Day

Update Patch Notes So we are just shy of a week for Early Access for Disney Dreamlight Valley. Players and myself included have provided scr...

Update Patch Notes

So we are just shy of a week for Early Access for Disney Dreamlight Valley. Players and myself included have provided screenshots and feedback on issues that occurred in game. 

I know I've submitted details of a few things that occurred during my gameplay. The following below are some of the issues I reported:
  • After unlocking the area, I was unable to gather dream shards from thorns and had to wait two days to complete mission.
  • A bug occurred where my crops were no longer growing and some I was unable to gather even though it was visibly there.
  • My dumb behind placed Maui house out into the water and was unable to complete construction. (Could not relocate the house)
  • Game would crash in the map menu when using teleport and other functions. (see clip below)

What's most appreciated from the Devs is that they are taking players feedback graciously and seriously. All of this let's us know that they really care about the Disney Dreamlight project and wants to make sure that the player experience is solid before its full release. 

I would also like to note a few things they highlighted in the patched notes. If you are playing on multiple devices with cross-save: Make sure that all platforms you play on have been updated before switching devices to prevent any further issues.

Here's what we can expect from today's patch update:

Balance: 

Spawn rates and loot for buried items have been adjusted: 
  • Increased respawn timer range.
  • Reduced minimum and maximum number of sparkling buried items to spawn  per biome.
  • Dream Shards were added to reward loots
  • Sparkling buried items has a chance to spawn 1-2 Night Shards or 1-2 Dream Shards.

Adjusted loot for:

Critters

  • Removed Flowers
  • Added Dream Shards to the loot when feeding critters food they like

Night Thorns 

  • Reduced chance Coal drops.
  • Increased chance of Dream Shards

Bugfixes:

General:

  • Fixed an Error which caused some players to experience an issue with the game sticking on the loading screen if they quit the game while having the "Well Fed" active buff.
  • Fixed issue causing some users to be desynchronized from their profile due to connection latency.
  • Improved online reconnection while playing.
  • Improved Founder’s Pack rewards claiming accuracy, granted missing rewards. 

User Interface and Experience: 

  • Increased text font size on Switch - which I hope is adjustable
  • Increased menu loading speed.

Stability: 

  • Reduced crash frequency on Switch - Thank you so much!

Quest:

  • Fixed an issue with quest items not appearing in Scrooge McDuck’s Store. 
  • Fixed an issue with WALL·E's "The Shy Little Robot" quest involving a fire extinguisher that was not working correctly. 
  • Fixed an issue with a quest item from Donald Duck's "A House Fit for a Duck" quest that spawned in an unreachable part of his house.
  • Fixed an issue with Scrooge McDuck's "Scrooge McDuck's Grand Re-opening" quest in which crafting flower pots did not work correctly. .
  • Fixed an issue in which quest items were stuck in the bottom of the Mystical Cave on the beach.
  • Fixed an issue in which completing Goofy’s "Fishing Expedition" quest did not work correctly if the player’s inventory was full.
  • Fixed an issue in which a Memory Shard appeared in an unreachable part of Merlin’s Dreamlight Library.
  • Fixed an issue with Elsa's "What Home Feels Like" quest, in which it was possible to catch a Glittering Herring too early in the quest. 

Customization (House, Valley, Avatar):

  • Fixed an issue in which chests placed in the player’s house may disappear when adding new rooms. 
  • Fixed an issue in which players who imported clothing from the Avatar Designer Tool were unable to change clothing or clothing appeared invisible.
  • Fixed an issue in which some rewards from the Star Path would be available to acquire in areas of the game they were not intended to.
  • Fixed an issue with Ariel’s Seafoam Gown (Friendship Reward), in which it was displayed as invisible.
  • Fixed an issue in which the player could not cook on the Oven and Hood gifted by Remy (Friendship Reward).

Final Thoughts:

A huge thank you to the Devs! I've personally have put in over 40 hours of playtime since its Early Access release on my Switch, PlayStation, and PC. Some future request that I have already submitted that I would love to see is the option for cloud save on PlayStation. I was a tad bit disappointing to learn that I would not be able to enjoy one playthrough on all my consoles. However, I really look forward to what will come in later expansions and updates for Dreamlight Valley. 

To stay updated on the game you can sign up for their newsletter here and be sure to follow us on our social media channels to stay up to date with each new update:
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REDCARPETGAMEZ: Disney Dreamlight Valley: Patch Day
Disney Dreamlight Valley: Patch Day
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