Well, it’s official. Gun Media (Gun Interactive, or Gun Media Holdings, Inc.—whatever name they’re going by today) has announced that The Texas Chain Saw Massacre (TCM) will be getting one final update, and after that, it’s lights out. No more content, no more support, nothing. For a lot of us, this isn’t surprising. But it’s still frustrating.
Screenshot from https://www.txchainsawgame.com/hub/tcsm-update |
Personally, I know now that I’ll hesitate before buying anything else tied to Gun Media. At this point, it would take a hell of a salesperson to convince me otherwise. And honestly, considering how things went with Friday the 13th and now TCM, it’s not looking good.
I’m even considering returning to Killer Klowns from Outer Space. It was on my radar, but now? I might have to swap it right back into the mix of games I play. Sike!!! I refuse to deal with another peer-to-peer (P2P) connection mess. Dedicated servers should be the standard, especially for multiplayer horror games in 2025. Yet here we are.
The Bigger Problem: Broken Promises & Half-Hearted Support
Gun Media simply does not deserve to keep picking up iconic horror IPs. They’ve shown us, time and time again, that they just don’t follow through. They make big promises, pledge ongoing support, hype up content plans—and then disappear when the going gets tough. Meanwhile, it’s the community, the players (like me!!!) who actually bought these games, who are left hanging.
Sure, they’ve created some fun experiences. I won’t deny that. But they give up too easily. And what makes it worse is that players have been constantly giving feedback, suggestions, and even free ideas that could’ve kept TCM alive and thriving. Simple things, like adding a hair pack, dropping new DLC, or quality-of-life fixes that would have kept the community engaged. Yet Gun Media doesn’t listen. Or maybe they just don’t care.
The Timing Feels Like a Slap in the Face
What stings even more is the timing. This “final update” announcement comes right after their double XP event and a free game drop on PlayStation. I participated in both. I leveled up characters I just bought. I grinded for perks I needed, thinking I’d be using them for a while. And now, here they are saying, “Well, that’s it, folks!” It feels like a bait-and-switch.
Quality Over Quantity: Other Horror Devs Get It
Let’s be real—there are horror games out there that don’t even pull half the numbers TCM does on Twitch or YouTube. Games like Killer Klowns (ironically), Outlast Trials, and more. But here’s the difference: those dev teams clearly value quality over quantity. They might not have the biggest player base, but they’re invested in their games, their communities, and in building something long-lasting.
Gun Media? They’re starting to look like they’re in it for the quick buck, not for the legacy.
Final Thoughts
At the end of the day, it’s disappointing. Horror fans deserve better. We want to support good games. We want to see iconic franchises like Friday the 13th and Texas Chain Saw Massacre get the attention and respect they deserve. But until Gun Media proves they can commit to their own promises, they shouldn’t be the ones holding these licenses.
So no, Gun Media doesn’t stand for “Interactive” or “Community-driven.”
For me, Gun now stands for Games Under Neglect. And that’s a title they’ve truly earned.